Since his first piano lesson in third grade, Tim's interest in music only accelerated. He wanted to listen to music more intently, study music more deeply, perform music with more expression, and most importantly, he wanted to write music! When he discovered that people actually wrote music for the video games and films he loved, his interests collided and a universe of possibilities emerged.
After high school, he pursued formal composition training at Butler University where he honed his musicianship writing and performing as much music as possible under the assured hand of great contemporary composers, Michael Schelle, Frank Felice, and James Q Mulholland, and maestros Richard Auldon Clark and Michael J. Colburn.
He continued to grad school at UNC School of the Arts on assistantship to study film and video game scoring with industry professionals, film composer Chris Heckman and game composer Rod Abernethy. There he scored dozens of student films as well as a documentary feature that went on to appear at dozens of film festivals and on television.
Tim's career has only accelerated from there, working as a film music assistant for Mikel Shane Prather, while also composing music for multiple indie games and films. His piece The World as it Was won the 2020 Asian Game Audio Summit's scoring contest and was recorded by Budapest Scoring (The Elder Scrolls Online, Injustice 2, Star Wars: The Clone Wars, Get Out, Parasite) in Hungary.
He is currently composing music for upcoming indie games like Esperia ~ Uprising of the Scarlet Witch ~ and other unannounced projects.